There’s a virtual exhibition for Norco, the extremely moody, murky point-and-click mystery coming at the end of this month, that you can play here on Steam for free.
I’ve had a little poke around and, alright, it’s a room with some game art in it. Stills from Norco’s early-game environments, static captures of a scene of a distant, rusty skyline pocked with dead trees, another with plumes of chemical exhaust. Silhouettes of chemical plants, overpass bridges, degrading swamps. Plus a few snapshots of the rooms and places you’ll get to poke and prod more thoroughly in the game itself (as I did in my first look at the game), and a secret room I won’t spoil.
The virtual gallery’s running alongside a real one, which has popped up in Gamla Stan, Stockholm and is honestly where I’d much rather be. Taking game art and putting it in an actual gallery is a very literal take on “games as art”, but there is something to it, I think. Especially with Norco, which seems to sit at a junction between its creators’ experience of one real place in the real American south, and their own virtual, concentrated version of it.